core/generate/ood_surface_generator.py
2026-05-22 16:49:40 -07:00

331 lines
9.7 KiB
Python

"""ADR-0118a — deterministic OOD surface generator for math dev cases.
The generator varies surface form while staying inside the ADR-0115
Phase 1.1 parser grammar. It renders from ``MathProblemGraph`` rather
than performing ad hoc text edits, so entity order, operation order, and
solver-visible arithmetic remain explicit.
"""
from __future__ import annotations
from dataclasses import dataclass
from typing import Any
from generate.math_problem_graph import (
InitialPossession,
MathProblemGraph,
Operation,
Quantity,
Unknown,
)
from generate.math_solver import solve
_ENTITY_REGISTRY = (
"Quill",
"Renn",
"Sable",
"Thora",
"Ulric",
"Vesta",
"Wren",
"Xan",
"Ynez",
"Zora",
"Arlo",
"Brae",
"Cedric",
"Doria",
"Eira",
"Finch",
"Grim",
"Hale",
"Indra",
"Jora",
)
_UNIT_REGISTRY = (
"nebulae",
"spires",
"lanterns",
"ingots",
"shards",
"scrolls",
"talismans",
"obsidians",
"feathers",
"runes",
"crystals",
"pelts",
"moonbeams",
"embers",
"ledgers",
"phials",
"compasses",
"trinkets",
)
_SCALE_FACTORS = (2, 3, 5)
_TRANSFORMS = ("rename_entities", "rename_units", "scale_numbers_by_k")
_TRANSFORM_SHORT = {
"rename_entities": "rename_ent",
"rename_units": "rename_unit",
}
# ``Wren`` appears in the public dev split. Keep the required fixed
# registry visible, but never select public-overlapping names.
_PUBLIC_DEV_ENTITY_EXCLUSIONS = frozenset({"Wren"})
@dataclass(frozen=True, slots=True)
class OODVariant:
original_id: str
variant_id: str
transform: str
transform_params: dict[str, Any]
problem_text: str
expected_graph_after_unrename: MathProblemGraph
expected_answer: float
expected_unit: str
def generate_ood_variants(
problem: str,
ground_truth_graph: MathProblemGraph,
*,
seed: int,
n: int = 3,
) -> list[OODVariant]:
"""Return deterministic OOD variants for one public dev problem.
``problem`` participates in the deterministic seed stream so that two
different surfaces with the same graph cannot accidentally share the
same variant rotation. No I/O, global mutable state, or unseeded
randomness is used.
"""
if not isinstance(problem, str) or not problem.strip():
raise ValueError("problem must be a non-empty string")
if not isinstance(seed, int) or isinstance(seed, bool):
raise ValueError("seed must be an integer")
if n < 0:
raise ValueError("n must be non-negative")
original_id = _original_id_from_seed(seed)
start = _stable_offset(problem, seed)
variants: list[OODVariant] = []
for index in range(n):
transform = _TRANSFORMS[(start + index) % len(_TRANSFORMS)]
variants.append(
_build_variant(
original_id=original_id,
graph=ground_truth_graph,
seed=seed,
transform=transform,
)
)
return variants
def _build_variant(
*,
original_id: str,
graph: MathProblemGraph,
seed: int,
transform: str,
) -> OODVariant:
entity_map = _entity_map(graph, seed)
unit_map = _unit_map(graph, seed)
k: int | None = None
working = graph
params: dict[str, Any] = {}
if transform == "scale_numbers_by_k":
k = _SCALE_FACTORS[seed % len(_SCALE_FACTORS)]
working = _scale_graph(graph, k)
params["k"] = k
surface_graph = _rename_graph(working, entity_map, unit_map)
trace = solve(surface_graph)
if k is not None:
params["scaled_answer"] = trace.answer_value
short = f"scale_k{k}" if k is not None else _TRANSFORM_SHORT[transform]
return OODVariant(
original_id=original_id,
variant_id=f"{original_id}:{short}",
transform=transform,
transform_params=params,
problem_text=_render_graph(surface_graph),
expected_graph_after_unrename=graph,
expected_answer=trace.answer_value,
expected_unit=trace.answer_unit,
)
def _original_id_from_seed(seed: int) -> str:
if 1 <= seed <= 999:
return f"gpd-{seed:03d}"
return f"seed-{seed}"
def _stable_offset(problem: str, seed: int) -> int:
return (sum(problem.encode("utf-8")) + seed) % len(_TRANSFORMS)
def _entity_map(graph: MathProblemGraph, seed: int) -> dict[str, str]:
names = [n for n in _ENTITY_REGISTRY if n not in _PUBLIC_DEV_ENTITY_EXCLUSIONS]
offset = seed % len(names)
if len(graph.entities) > len(names):
raise ValueError("not enough OOD entity names for graph")
selected = [names[(offset + i) % len(names)] for i in range(len(graph.entities))]
return dict(zip(graph.entities, selected, strict=True))
def _unit_map(graph: MathProblemGraph, seed: int) -> dict[str, str]:
units = _ordered_units(graph)
stable_units = [u for u in _UNIT_REGISTRY if u.endswith("s")]
offset = (seed * 2) % len(stable_units)
if len(units) > len(stable_units):
raise ValueError("not enough OOD unit names for graph")
selected = [stable_units[(offset + i) % len(stable_units)] for i in range(len(units))]
return dict(zip(units, selected, strict=True))
def _ordered_units(graph: MathProblemGraph) -> tuple[str, ...]:
units: list[str] = []
def add(unit: str) -> None:
if unit not in units:
units.append(unit)
for possession in graph.initial_state:
add(possession.quantity.unit)
for operation in graph.operations:
add(operation.operand.unit)
add(graph.unknown.unit)
return tuple(units)
def _rename_graph(
graph: MathProblemGraph, entity_map: dict[str, str], unit_map: dict[str, str]
) -> MathProblemGraph:
return MathProblemGraph(
entities=tuple(entity_map[e] for e in graph.entities),
initial_state=tuple(
InitialPossession(
entity=entity_map[p.entity],
quantity=Quantity(
value=p.quantity.value,
unit=unit_map[p.quantity.unit],
),
)
for p in graph.initial_state
),
operations=tuple(
Operation(
actor=entity_map[o.actor],
kind=o.kind,
operand=Quantity(
value=o.operand.value,
unit=unit_map[o.operand.unit],
),
target=entity_map[o.target] if o.target is not None else None,
)
for o in graph.operations
),
unknown=Unknown(
entity=entity_map[graph.unknown.entity]
if graph.unknown.entity is not None
else None,
unit=unit_map[graph.unknown.unit],
),
)
def _scale_graph(graph: MathProblemGraph, k: int) -> MathProblemGraph:
return MathProblemGraph(
entities=graph.entities,
initial_state=tuple(
InitialPossession(
entity=p.entity,
quantity=Quantity(value=p.quantity.value * k, unit=p.quantity.unit),
)
for p in graph.initial_state
),
operations=tuple(_scale_operation(o, k) for o in graph.operations),
unknown=graph.unknown,
)
def _scale_operation(operation: Operation, k: int) -> Operation:
value = operation.operand.value
if operation.kind in {"add", "subtract", "transfer"}:
value *= k
return Operation(
actor=operation.actor,
kind=operation.kind,
operand=Quantity(value=value, unit=operation.operand.unit),
target=operation.target,
)
def _render_graph(graph: MathProblemGraph) -> str:
sentences: list[str] = []
for possession in graph.initial_state:
value = possession.quantity.value
unit = _surface_unit(possession.quantity.unit, value)
sentences.append(f"{possession.entity} has {_number(value)} {unit}.")
for operation in graph.operations:
value = operation.operand.value
unit = _surface_unit(operation.operand.unit, value)
if operation.kind == "add":
sentence = f"{operation.actor} buys {_number(value)} more {unit}."
elif operation.kind == "subtract":
sentence = f"{operation.actor} loses {_number(value)} {unit}."
elif operation.kind == "transfer":
sentence = (
f"{operation.actor} gives {_number(value)} {unit} "
f"to {operation.target}."
)
elif operation.kind == "multiply":
verb = "doubles" if operation.operand.value == 2 else "triples"
sentence = f"{operation.actor} {verb} his {operation.operand.unit}."
elif operation.kind == "divide":
sentence = (
f"{operation.actor} splits them evenly into "
f"{_number(value)} groups and keeps one group."
)
else:
raise ValueError(f"unsupported operation kind: {operation.kind!r}")
sentences.append(sentence)
question_unit = _surface_unit(graph.unknown.unit, 2)
if graph.unknown.entity is None:
sentences.append(f"How many {question_unit} do they have in total?")
else:
sentences.append(
f"How many {question_unit} does {graph.unknown.entity} have now?"
)
return " ".join(sentences)
def _surface_unit(unit: str, value: int | float) -> str:
if value == 1:
return _singular(unit)
return unit
def _singular(unit: str) -> str:
if unit.endswith("ies"):
return unit[:-3] + "y"
if unit.endswith("es") and unit[-3:-2] in {"s", "x", "z"}:
return unit[:-2]
if unit.endswith("s"):
return unit[:-1]
return unit
def _number(value: int | float) -> str:
if isinstance(value, float) and value.is_integer():
return str(int(value))
return str(value)