fix(chat): disable drive bias in generic runtime
Remove premature motivation/drive pressure from the generic chat runtime. The generic model path should stabilize basic chat closure before identity-specific motivation alters field dynamics. The previous drive-bias hook directly mutated FieldState.F components, bypassing the manifold/operator boundary and contributing to small multi-turn versor drift. This makes _apply_drive_bias() a documented no-op. Identity/motivation should return later behind an explicit IdentityProfile/character-layer contract. No GitHub CI/status checks were exposed for this PR.
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1 changed files with 7 additions and 19 deletions
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@ -259,25 +259,13 @@ class ChatRuntime:
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return blade
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def _apply_drive_bias(self, field_state: FieldState) -> FieldState:
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fatigue = self.exertion_meter.fatigue(at_cycle=self._context.turn)
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available = 1.0 - fatigue.value
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if available < 1e-4:
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return field_state
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coords = tuple(float(x) for x in field_state.F[:3])
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bias = self._drive_map.combined_bias(coords)
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if not bias or all(abs(b) < 1e-8 for b in bias):
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return field_state
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nudged_F = field_state.F.copy()
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for i, b in enumerate(bias[:3]):
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nudged_F[i] += b * available * 0.1
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return FieldState(
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F=nudged_F,
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node=field_state.node,
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step=field_state.step,
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holonomy=field_state.holonomy,
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energy=field_state.energy,
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valence=field_state.valence,
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)
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"""Generic runtime keeps motivation/drive disabled.
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Motivation is an identity-profile concern, not a free runtime field
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mutation. Keeping this a no-op preserves the neutral baseline while
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generic chat closure and cognition evals are being stabilized.
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"""
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return field_state
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def _build_surface_context(self, identity_score, current_valence: float) -> SurfaceContext:
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active = self._context.referents.active_referent()
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